Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory Road To Glory
تفاصيل العمل

Road to Glory – 2D RPG Adventure Game Type of Work A Java-based game development project created as part of an advanced programming course. Road to Glory is a 2D RPG where players explore a fantasy world, battle monsters, interact with NPCs, and manage their inventory while progressing through a story-driven quest. Features Story-Driven Gameplay: Explore forests, dungeons, and villages with a progressing narrative. Player Mechanics: Real-time combat (fireballs, melee), potion-based healing, and inventory customization. Enemy AI & Combat: Dynamic enemies like Green Slimes with attack and movement patterns. NPC Interactions: Trade with merchants and engage in branching dialogues. Inventory System: Collect and manage items (coins, potions, crystals). UI & Menus: Options menu, pause functionality, and interactive game panels. Implementation Developed with Java AWT/Swing and a custom-built game engine running at 60 FPS. Structured into modular components: GamePanel, Player, EventHandler, enemy classes, and UI managers. Implemented collision detection for smooth navigation and performance optimization. Designed combat and event systems with real-time updates and state management. Added NPC trade logic, animations, sound effects, and projectiles. Collaborative project with team-based task distribution (player mechanics, AI, UI, audio, maps). This project highlights my skills in Java programming, OOP design, game loops, UI/UX, and real-time system implementation, as well as teamwork and problem-solving in complex projects.

مهارات العمل
شارك
بطاقة العمل
تاريخ النشر
منذ شهر
المشاهدات
29
القسم
المستقل
مازن محمد
مازن محمد
مطور واجهات اماميه
طلب عمل مماثل
مهارات العمل
شارك
مركز المساعدة